Friday, July 14, 2006

Finally it's here



So, um... yeah.

this is it.
i don't like it. mainly because it shows how i overwork and go too far into details that i would not do traditionally. u all got to slap me next time i start zooming in.

I Freaking PROMISED myself i will stop doing this. sooner the better.

best,
sw

10 comments:

robh said...

looks pretty nice to me Shelly. everyone hates thier own work most of the time.
Robh

Steve said...

WOW!!!!!

Really cool, I really like the colors and the otherworldlyness =]

TomCarroll said...

I'm always my own harshest critic, Shel... In contests it is more often a numbers game, so don't be so hard on yourself! Fix what ya can and mooooove on. BTW: I just had one of my plays rejected by the publisher I really wanted to publish it; they told me it was a numbers game, but I'm right back up on the horse soliciting add'l publishers (as I write the next play...). ;-)

Steve said...

Thanks for the cool link Shelly what an awesome talent Neil is =]

MandaLiet said...

It's a cool pic, and the concept is really neat. I bet you learned tons even if you don't like it. I agree that some of the details are overworked, but I have the same problem x a million, so i can't really give any advice. Thanks for showing the process!

HELVER ASBETH said...

wow!....nice! I like!....

josh said...

I like the detail. get sick of those digital paintings that are always super loose and brushy.

Gerald said...

Ouch...I fell off my chair after seeing the amount of time and detail you put into this fantastic illustration. Bravo!

Arkady Roytman said...

so this is where one need to go to get a sneek peek of the hurt that is coming their way. Can't wait to see what you come up with for Round Two, Shelly.

d3cap said...

This is soooooo awesome! I love this Shelly! :)