Wednesday, January 30, 2013

Long pose postmortem

First 24 hours long pose drawing~! Learn a lot: trying to distill some thoughts for next time:
1. During the block in stage the legs appear right, and I did know they were probably too long, but didn't bother to change them. And man was I wrong: at finish stage what look flattering in block in made the model look gigantic, 8 head tall! Could have been such an easy fix early on.
2. After first 2 sessions, had time between class to really model the soft turning forms of the head. This alone took more than 3 hours after class, and is really the most successful part of the drawing. The other forms that should appear soft also, like the belly and the thighs, lack this in-between pass, which seems to give the rest of the drawing a hard feel, as if she's made of stone, not flesh.
3. Feet! Toes!! Have to get these things in my priority of get better at these list!




8 comments:

tom said...

Amazing! I let out an audible "WOOAHHH".

Greg said...

Wow, that is gorgeous! Amazing work.

JJacks said...

Love the softness of the drawing. I always think stuff looks right in the block in and then realize that something is really wrong later.

Karl S said...

This is really nice and you are probably being too too harsh on yourself but as a serious artist that's what we do huh.
I certainly wouldn't have spotted it which might explain some of my issues.
Anyway well done its great.

Stew9 said...

That's really nice Shelly, I find it so hard drawing figures when they're lying down.

I was just wondering if you used blenders at all? I've only just discovered them so I'm still experimenting with them at the moment.

Percy Bysshe said...

Awesome work! 8 heads looks good, a little more godly...

Eskinder said...

Superb !!! Keep it up.

Fernando Teixeira said...

Gorgeous Study. I'm absolutely loving your work. This is banggin, and I'm loving your writting as well. My sincere congratulations and keep it up. Your blog is going straight to the "good links" on my blog.